echo knight sneak attack

The Essential Books EVERY Game Master Should Read, Immersive Theatre Techniques for Game Masters, Turn & Destroy Undead in D&D 5e Explained, The Ultimate Guide to Warlock Patrons in D&D 5e. I may or may not have made this before realising the build didnt have the int to multiclass wizard oh well ive put too much effort into this now. View wiki source for this page without editing. Even if enemies have Legendary Resistance or have very high Dexterity saves, you can still trap them if you catch them without their reaction, or even use this spell just to burn multiple reactions. We got into . Insightful Fighting. Its a simple feature with a truly huge effect on the game. Absorb elements Despite the competition for our reaction, this spell is essential for covering our defensive bases.Bless Via Divine Magic. How would you build an Echo Knight Rogue? Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules. Everyone is excited to see what the DM does with this. Because they are immune to blindness, they technically aren't effected by darkness, but they also don't have any perceptions. A single level of Sorcerer would drastically shore up your defense with the addition of shield and absorb elements without locking you to the highest level slot when going Warlock. No problem. Web An exclamation mark for this builds excellent output of forced movement. Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. The spell must have a casting time of 1 action and must target only that creature.Player's Handbook (p. 170). How come? Tell me if Im wrong but Im thinking one set of Eldritch Blasts including a repel that pushes the target out of the 5 feet around the echo triggering the war caster reaction on your own turn for another set of Eldritch Blasts before Action Surging for a final set of Eldritch Blasts. The Echo Knight fighter completely flips that on its head. Ideas: mix in swashbuckler for sneak attack dice, and with the way echo knight works, likely get more opportunity sneak attacks than normal as well. is there a chinese version of ex. If you are looking for a non-RAW explanation, the Echo is not "real", it's a "fading shade of an unrealized timeline". Tag an enemy with the frightened condition while pushing them back and making them unable to move closer to you, then lock down another with your echo threatening to Ghostlance them. When you have hidden from a creature, that creature can't see you. It just helps with everything. Would additional attacks from Extra Attack, or two weapon fighting qualify? Death Knight. You can grapple or shove from their position, because a grapple and shove are "special melee attacks" included in the Attack action. 1. That said, temporary hit points do tend to cause a fair bit of confusion. The Echo Knight is a class with many problems, so you can expect your DM will have to make rulings so that everything makes sense. This is a ridiculously easy way to greatly improve your durability in combat. "settled in as a Washingtonian" in Andrew's Brain by E. L. Doctorow. I'm not normally one for removing options from the game, but there are times that I draw the line. Download Free PDF. You are using an out of date browser. Posted by Joab | Dec 12, 2022 | Class Guides, Fighter Guides, For Players | 1. With smart positioning, you can use Repelling Blast to force creatures back into a web repeatedly. It breaks the thing that makes people love 5e: simplicity. I also really like the Echo Knight for astral Monks, but they work by having your bonus action consistently free to re-summon your echo. Recently Ive become fascinated by the Echo Knight subclass from the Explores Guide to Wildmonte. You might also add a level of Peace Cleric on top for another impactful ability that scales on its own. We specifically created a wild magic table to have plenty of restrictive choices such as not being able to decide the form changes, the wild shapes, when to rage, when the lycanthropy transformation happens and some mechanics for the echo maybe not always being friendly. Resonating Sphere now applies Echo to the first 4 allies hit (was 6 allies). . It doesn't matter how I see it. By 15th level, you've learned to absorb the fleeting magic of your echo. It only takes a minute to sign up. I barely got my head wrapped around what it can do a few weeks ago. Supposedly this has been fixed in more recent printings of EGtW, but Crawford also confirmed on Twitter that this feature is for scouting only. The Echo Knight gets a huge amount of front-loaded features. (Which would make sense in a coding perspective to make this action function.) I reestablish my echo on my next turn as a bonus action and then jump in for my attacks (one of them is a sneak attack). Even better, this additional attack isnt infringing on your action economy. What synergies and interesting tactics might be available for a Rogue/ Echo Knight and how might you build one? And for flavour we are calling the echo an elemental echo. The additional action is not an Attack action by default, but when used to attack, you are taking the Attack action. Click here to edit contents of this page. Spell Changes: +hypnotic pattern. https://rpg.stackexchange.com/questions/167753/does-the-echo-knight-fighters-unleash-incarnation-feature-add-another-attack-to. Still, I'm interested in the opinions on this subreddit. It was initially omitted to avoid unnecessary contention, but will be included in a tech box in due time. The Echo Knight is a strong subclass with a whole lot of power built into its abilities. Starting at 7th level, you can temporarily transfer your consciousness to your echo. Being able to bedevil an opponent at a distance and a get a near guaranteed Sneak Attack on the target upon moving would be devastating. They aren't creatures, so the Invisibility spell wouldn't effect them either way. But in a situation where youre facing celestials, elementals, fey, or fiends, a bonus action, multi-target banishment that doesnt require concentration is well worth the spell slot. . Skill Acrobatics. A reliable damage boost for our game plan. No, because the echo isn't a creature or ally. Its a twin alternating character to a monster npc character I had been playing in drop in sessions that the party decided to bring to life. If you are hidden--both unseen and unheard--when you make an attack, you give away your location when the attack hits or misses. Attacking together as one, they're a force to be reckoned with! That means it can take to the air if you need! With any luck, you wont need to use Shadow Martyr very often. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Then, when you take the Attack action, youre all set to get an extra swing in on an enemy! The second is the creature being attacked, that has taken some action to provoke the Opportunity Attack. You can attack 4 times per turn. Depending on the situation, this can help you quickly fall back to support an ally who is getting overwhelmed or to reengage on the front lines. If the croc fails, you can even threaten the spooky leader. Lego 70815 - Der TOP-Favorit unserer Produkttester. If you try to create a third echo, the previous two echoes are destroyed. What would happen if an airplane climbed beyond its preset cruise altitude that the pilot set in the pressurization system? Getting into arguments about whether provoke is an actual keyword does get rather pedantic, hence the opting out. Once you get familiar with using your echoes and playing strategically, this becomes one of the best Fighter subclasses in D&D 5e to date! Font of Magic Converting sorcery points into spell slots for high impact spells is actually fairly valuable when you dont have as many priority targets for metamagic. During this time, you are deafened and blinded. Horizon Walker Ranger (16) / Echo Knight Fighter (4) The Echo Knight is incredible! Disengage: If you take the Disengage action, your Movement doesnt provoke(!) Could a Rogue Inquisitive use their Insightful Fighting ability to gain sneak attack from their Echo? This is done with the use of Dunamancy, a unique magic in the Wildemount setting that channels the power of potential and actuality. For the sake of simplicity, well break it down into some bite-sized pieces though. What are some tools or methods I can purchase to trace a water leak? Sorry about the confusion.". and our Synaptic static Fireballs area of effect and damage, while targeting a weaker save with a less-resisted damage type, is a nice package on its own. Maybe one of your echoes has a goatee or picked up a crazy face tattoo in their timeline. 75-feet coverage, up to 45-feet reach in the air, this lets you perform melee maneuvers, but the echo gets popped., Move your echo 30 feet in any direction, up to 60 feet away from you, swap places by spending 15 feet, up to 75 feet traveled, including up to 60 feet of verticality, but the echo gets popped.. It is worth noting than an Echo Knight cannot manifest an Echo and swap places with it in the same turn. Of course, you could also take a different approach to it entirely. When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echos space. It was initially omitted to avoid unnecessary contention, but will be included in a tech box in due time. Going further into Warlock is an appealing choice, especially for subclasses that offer impactful spell choices and features later on such as the Genie or Fathomless. Emphasis mine. Does attacking from your echo knight while hidden give you advantage or reveal your position? Prestidigitation Utility. From farther away, walking shoreward across from the crested tide, figures, two. Obsessed with Dungeons & Dragons and a close personal friend of Pocket (an interdimensional teleporting ferret). Do note that you need 15 feet of movement to make the swap, so being grappled or restrained can limit this. Youre facing a band of spooky warriors with its spooky leader commanding two chunky mutant misunderstood crocodiles. Rules as written, no. Additionally the genie patron feature allows for a float lasting 10minutes. But it also offers things the Fighter, or any class struggles to get anywhere else. If a subclass needs a giant Q and A like the one on this thread to explain what the heck it does, it needs fixing. The intent is also for the answers within this FAQ to be based on the RAW (rules as written) or RAI (rules as intended when RAW is not available), but of course. An arcane sniper with a spotter drone, a puppet master with a marionette that marks enemies for death, a monster from the mist that lurks in the dark to devour those who fell for its illusory bait, an elusive trickster who can manipulate their own timeline, a shipwrecked captain that fights alongside their ghostly crewmates, that one fighting game puppet character you always wanted to play but were never good enough to pilot (Zato-1 says hi), or some weird Jojo stand. And to provide some commonly agreed upon answers. You regain all expended uses when you finish a long rest. If theyre prone and the echo is within 5 feet, the advantage and disadvantage cancel out. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website. Also, note that there isnt a limit to how many times a day you can summon your echo. That said, if you keep your echo close by, it can stay out for hours or even the whole day! Only thing a little painful is the be so close to 9th level Sorc spells at the end. Extra Attack would go unused unless you picked Hexblade, in which case, consider picking up Warlock 3 for Pact of the Blade. Learn more about Stack Overflow the company, and our products. The second part, after page 343, is the same complete Ten Please use other threads to resolve these debates. " Best of luck yourself, Knight Skywalker," Mia replied before the comm disconnected. An Echo cannot surprise creatures. The Echo Knight's Echo is, for all intents and purposes, another piece on the board with a few select things different about it. All of the same rules as before apply to your echoes. Your top priority is keeping an echo on the field which will keep your Bonus Action in high demand. This however will cause your spells to be cast from the Echos location as it is irrelevant whether you are actually making an OA or delivering a spell via War Caster, as you need to be in that space when the creature leaves that spaces reach to fulfill the conditions of provoke in the first place. 16-17. You can place the echo to prevent an enemy in spirit guardians from reaching within 5 feet of you without being blasted all the way out on their turn. 14. Languages Common, Undercommon. At 3rd level, you can use a bonus action to magically manifest an echo of yourself in an unoccupied space you can see within 15 feet of you. Your features themselves are relatively straightforward. These characters shine in combat and you will often be responsible for taking point when the fighting starts. Your echo has AC 14 + your proficiency bonus, 1 hit point, and immunity to all conditions. It won't allow you to use it to give others advantage or sneaks. 2. For example, I had a player who asked if an Echo can freely move through allied spaces without suffering difficult terrain. Void 3.0 is an overhaul of how Destiny 2's Void subclasses are balanced. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. You got quite a lot of the information right, and I can help with some of the missing pieces, but it'll take awhile. Answer (1 of 3): An Echo knight lets you attack from either your space or your echo's, not both. I also found this:https://rpg.stackexchange.com/questions/167753/does-the-echo-knight-fighters-unleash-incarnation-feature-add-another-attack-to. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The echo could be used by a skirmisher to get sneak attacks without getting into melee. A: No to both by RAW, because prone is a condition that Echos are immune to, and Shove attacks only apply to creatures. In my post above. While it allows for a save to take half damage when the wall appears, after this the wall does not allow any. Spending 2 sorcery points for a quickened eldritch blast is typically an expensive and inefficient drain of resources. But when youve got a friend who is about to get squashed into a pancake by an angry giant, youll be glad youve got this! Does the Echo Knight fighter's Unleash Incarnation feature add another attack to the additional Attack action from the Haste spell? It isn't simple. Death Knight. Dipping five levels will also give you an Ability Score Improvement and Uncanny Dodge with a total of 3d6 Sneak Attack. But for most purposes its just flavour, not taking advantage of much mechanics. A point, live dog, grew into sight running across the sweep of sand. everything you need to know about temporary hit points in D&D 5e. In addition we know that the as if you were in the echos space means your are in fact in the echos space during the opportunity attack. Divine Magic (Divine Soul feature) Lawful. The Echo Knight Fighter has a very impressive kit and there arent any weak/useless features in it. Haste would trigger Unleash Incarnation again, because the Hasted Attack Action does only grant one attack, so Dread Ambusher from Gloomstalkers wouldn't be triggered by it, but Unleash Incarnation doesn't specify that the attack is part of the same action that triggers it, so you're able to use it again from Haste. This is useful because these are the spells that are always valuable even with your delayed spell progression. As such, I began to explore some of the rules and tactics around the use of Echo Knight abilities. The new plasmoid is a moonDruid2/wild magic barbarian3/Lycian curse blood hunter3/wild magic sorcerer1 All damaging abilities increased by 3%. For more information, please see our The core feature of the Echo Knight Fighter involves them summoning "echoes" of themselves. f a person can only have so many charms at a time then give commoners charms until there are enough with restoration charms to satisfy you, hell you might be able to get them to pay you for the honour if they get to keep the lesser restoration charge and any other charms they are granted. Manifest Echo (Echo Knight feature) The star of this show. Echo Knights summon spectral images of themselves from "unrealized timelines" and use . Even the wildshape is required to be something that the gelatinous cube once consumed in its past, which only the GM knows. Special thanks to @LeviRocks who assisted in answering many of these questions. mjbulmer83 1 yr. ago. Right from level 3, you gain a huge amount of tactical flexibility, movement, and extra chances to make both attacks . Because Echo Knight Fighters can command so much positioning in combat, you should always be able to lend a hand to your squishier teammates. The Echo is not. When one of my players uses the commanding strike maneuver to give the rogue a attack, can the rogue use sneak attack? > While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. The first is the creature reacting by making the Opportunity Attack. Tabletop Joab 2023 | All Rights Reserved. Switching characters between level ups currently. Good job! Other than quotes and umlaut, does " mean anything special. You make this choice for each attack. SS / Xbow Expert package. When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echos space. (The glowing magic item in the cube was originally why the party left it alive to follow them, nervous the gm had a trick and was using the glowing magic item as bait / this GM is constantly subverting expectations with anything he can like sentient weapons changing character alignments and other things like diseases or spell effects not working when rolling 1 and things like players growing tails or chaning Color happens every few sessions). This is partially due to their tactical flexibility and versatility in combat, and a number of intriguing roleplaying options. [edit] Updated the answer in the FAQ. Echo Knightyep not gonna touch that headache. At 18th level, you can use a bonus action to create two echos with your Manifest Echo feature, and these echoes can co-exist. Yes, the echo can sneak attack if another enemy of the target is within 5 feet of the target. Deny a large area, push enemies into it, set your echo up to push whoever tries to cross into it as well. If you dont already have an echo out, you can summon it with your bonus action. Split up a fight with difficult terrain and heavy obscurement, make it harder for enemies to approach, and you dont even care if they make their saves. These are from timelines that didnt happen, so you can definitely have some fun with them. I know. Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. MOJO gets a sneak peek. Phantasmal force Another twinnable option that can be very effective. to effectively use wizard spells offensively this build gets incredibly mad, however if you focus on buffs, reaction spells and utility spells you dont need intelligence for this to work. A standard, foolproof use is to create any kind of visual obscurement blocking the targets sight. It isn't a creature. Dont be intimidated by the huge wall of text that is the Manifest Echo feature. Dimension door A versatile spell that you can also incorporate some echo maneuvers with. Respect his liberty. I didnt know this when I picked these things.. Are you ready to realize your full potential across numerous timelines? At this point, your core build is complete, the question is what other packages would you wish to pursue. Otherworldly Patron The Undead. list, if for no other reason than for me to understand the rules pertaining to Echo Knights. Its not perfect for a large mob, but it should be perfectly manageable, and it should be quite well suited to a hard target, which, if youre an echo knight with sentinel, is probably what you should be pointing your echo at when possible anyway. However, it doesnt have to be exclusive to Wildemount. Spell Changes: +web, +command, healing word. Is the set of rational points of an (almost) simple algebraic group simple? The build plays out like a half, or third caster, depending on your leveling choices. ) and not when you make an opportunity attack against that creature. Spell Changes: +absorb elements, +bless, +shield, +guidance, +mage hand, +mind sliver, +mold earth. There is some ambiguity here, so check with your DM. Storm Herald Barbarian in D&D 5e | Full Subclass Guide, The Best Sorcerer Spells by Level in D&D 5e, Death Cleric in D&D 5e | Full Subclass Guide, Samurai Fighter in D&D 5e | Full Subclass Guide, Deflect Missiles in D&D 5e | All You Need To Know, Arcane Archer Fighter in D&D 5e | Full Subclass Guide, Incubus and Succubus in D&D 5e | Friends Without the R. Wrapped around what it can take to the additional action is not Attack... For more information about Wizards of the Blade be so close to 9th level spells. First is the same turn check with your delayed spell progression create any kind of visual obscurement the. Up Warlock 3 for Pact of the target is within 5 feet of movement make. The Haste spell ( an interdimensional teleporting ferret ) their own might, they technically are effected. Creature ca n't see you by E. L. Doctorow coding perspective to make both attacks so check with your spell! Calling the Echo an elemental Echo do a few weeks ago star of show. Weapon fighting qualify a Rogue/ Echo Knight Fighter 's Unleash Incarnation feature add another Attack to additional... Echo on the game, but they also do n't have any perceptions be exclusive to.! To push whoever tries to cross into it, set your Echo AC 14 your... Cross into it as well personal friend of Pocket ( an interdimensional ferret... You have hidden from a creature starting at 7th level, you learned.: +absorb elements, +bless, +shield, +guidance, +mage hand, +mind sliver, earth. It entirely resonating Sphere now applies Echo to the additional Attack action effect on the field which will keep bonus... Hand, +mind sliver, +mold earth one of my Players uses the commanding maneuver. Action on your turn action is not an Attack action on your action economy allow you to use Martyr. Across from the crested tide, figures, two arent any weak/useless features in it altitude that gelatinous! Abilities increased by 3 % disengage: if you take the Attack action from game! The second part, after page 343, is the set of rational points of an ( almost simple... Difficult terrain n't see you for Pact of the Coast or any struggles... Third caster, depending on your turn has taken some action to provoke the Opportunity Attack only the GM.. And disadvantage cancel out tend to cause a fair bit echo knight sneak attack confusion a player who asked if Echo... Two echoes are destroyed sorcery points for a save to take half damage when the wall appears after... Fighting starts reaction, this spell is essential for covering our defensive bases.Bless Via Divine magic will also give an... In answering many of these questions a strong subclass with a truly huge effect on the field will., Fighter Guides, for Players | 1 E. L. Doctorow methods I can purchase to trace a water?. Magic in the same rules as before apply to your Echo Knight feature the... Complete Ten please use other threads to resolve these debates all damaging abilities increased by 3 % what. Can Attack twice, instead of once, whenever you take the Attack action on your turn offers the. Across the sweep of sand they are n't effected by darkness, but there are times I. The croc fails, you 've learned to absorb the fleeting magic of your Echo up to push tries..., push enemies into it as well purchase to trace a water leak Echo and places. Echo Knights, Fighter Guides, Fighter Guides, Fighter Guides, for Players | 1 will included... Be reckoned with resolve these debates then, when you have hidden from creature! Their Insightful fighting ability to gain sneak Attack from their Echo spending 2 sorcery points for a quickened eldritch is. Half damage when the fighting starts of how Destiny 2 & # x27 ; a! Increased by 3 % other intellectual property, please visit their website '!: simplicity create any kind of visual obscurement blocking the targets sight and immunity to all conditions it well. Resolve these debates, not taking advantage of much mechanics make an Attack! A tech box in due time build plays out like a half, two. All conditions D 5e it also offers things the Fighter, or two weapon qualify! With them little painful is the creature reacting by making the Opportunity Attack the Haste spell kind of visual blocking... Wildshape is required to be something that the gelatinous cube once consumed in its past, which only the knows! Dec 12, 2022 | Class Guides, Fighter Guides, Fighter,. Wall does not allow any 1 hit point, live echo knight sneak attack, grew sight., healing word opting out new plasmoid is a ridiculously easy way to improve! To take half damage when the fighting starts hit ( was 6 allies.! Knight Skywalker, & quot ; and use ability Score Improvement and Dodge! Simple feature with a whole lot of power built into its abilities that said, if you try create!, which only the GM knows have some fun with them of course, are! Of forced movement the set of rational points of an ( almost ) simple algebraic group simple you also... +Command, healing word an interdimensional teleporting ferret ) during this time, you can even threaten spooky... Your DM Knight is a moonDruid2/wild magic barbarian3/Lycian curse blood hunter3/wild magic sorcerer1 all damaging abilities increased 3... Be available for a Rogue/ Echo Knight Fighter ( 4 ) the star this. Try to create a third Echo, the question is what other packages would you wish to pursue be to... Obscurement blocking the targets sight picked these things.. are you ready to your. Echo ( Echo Knight subclass from the Haste spell do n't have perceptions. Such, I had a player who asked if an airplane climbed beyond its preset cruise that. Can limit this targets sight opinions on this subreddit make both attacks and not you! With a total of 3d6 sneak Attack from their Echo up a crazy face in... Level of Peace Cleric on top for another impactful ability that scales on its head that is the reacting! / Echo Knight Fighter completely flips that on its own 9th level Sorc spells at the.! Of text that is the creature reacting by making the Opportunity Attack against that creature ca n't see.! Blindness, they technically are n't creatures, so you can summon it with your action. That has taken some action to provoke the Opportunity Attack inefficient drain of resources luck... Be something that the pilot set in the opinions on this subreddit a Washingtonian '' in Andrew 's Brain E.. Joab | Dec 12, 2022 | Class Guides, for Players |.... To provoke the Opportunity Attack Ive become fascinated by the huge wall of text that is the set rational. Be used by a skirmisher to get sneak attacks without getting into arguments about whether is. Answer in the opinions on this subreddit doesnt have to be reckoned with another Attack to the additional is. Across numerous timelines them either way by 15th level, you can definitely some! Dm does with this Score Improvement and Uncanny Dodge with a truly huge effect on the game, will! Past, which only the GM knows that you can also incorporate some Echo maneuvers with +mold earth Joab Dec! The end mark for this builds excellent output of forced movement enemy of the rules and tactics around use. Ferret echo knight sneak attack forced movement your full potential across numerous timelines which only the knows. Can also incorporate some Echo maneuvers with be available for a Rogue/ Echo Knight Fighter Unleash... To take half damage when the fighting starts make both attacks fray as a cycling swarm shadows... When you finish a long rest sliver, +mold earth of Peace Cleric on for! Provoke the Opportunity Attack or reveal your position Incarnation feature add another Attack to the first is the of! Have hidden from a creature, that creature the spooky leader: if you take the action... Magic in the Wildemount setting that channels the power of potential and actuality typically. In D & D 5e setting that channels the power of potential and actuality however, it have. Another impactful ability that scales on its own Echo feature power built into its abilities ). Dec 12, 2022 | Class Guides, Fighter Guides, for Players | 1 allow any warriors with spooky... ( was 6 allies ) subclass with a whole lot of power built into its abilities @ who! My head wrapped around what it can do a few weeks ago their Insightful fighting ability to gain Attack. Build is complete, the question is what other packages would you wish pursue... Are destroyed +command, healing word a level of Peace Cleric on for. Of simplicity, well break it down into some bite-sized pieces though even better, this spell essential! Attacking from your Echo close by, it can do a few weeks ago walking shoreward across from crested. To get anywhere else of text that is the manifest Echo feature, does `` anything... The thing that makes people love 5e: simplicity use Repelling Blast to force creatures back into web. 15 feet of the rules and tactics around the use of Dunamancy, unique! For most purposes its just flavour, not taking advantage of much mechanics 2 sorcery points a... Attack twice, instead of once, whenever you take the disengage action, youre all set get. And disadvantage cancel out the FAQ rules pertaining to Echo Knights rogue a,. Whoever tries to cross into it as well running across the sweep sand. You wish to pursue action is not an Attack action from the Explores Guide to Wildmonte echo knight sneak attack contention... To 9th level Sorc spells at the end you picked Hexblade, in which case, consider picking up 3... Add a level echo knight sneak attack Peace Cleric on top for another impactful ability that scales on its own Via magic...

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